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Re: some more on "op cheating"
On Tue, 31 Mar 1998, Christophe Kalt wrote:
> Matthew Sullivan brought to my attention the following: Most
> successful op-cheat takeovers are usually done within 10
> seconds of an 'op quit'
>
> Which means that a short lock (<= 1min) on the nicks might
> be an effective, yet not too annoying way to fight this.
If this lock only meant users which hadn't had that nick within the last
minute, it wouldn't be that much of a problem, I suppose.
I don't see how unique ID's solve the problem, unless the client uses
these ID's as well. As I understood it, these ID's were only to be used
between servers?
If I flood someone on a modem and I know he's about to send a mode +o - I
toss the recepient off as well.. What's gained?
Isn't unique ID's not just a halfway solution?
-- Robert Martin-Legène (RM59), Network Manager, DKnet (AS2109), Denmark
main(){int a[2],b[2];pipe(a);pipe(b);if(fork()){dup2(a[0],0);dup2(b[1],1)
;}else{dup2(b[0],0);dup2(a[1],1);write(1,"R",1);}execlp("cat","cat",0);}